A clone of a classic puzzle game (Sokoban) I
wrote.This game is of special
interest, due to the computational complexity that exists in
automatically solving puzzles like this. (2/2/2013 -
2/3/2013).
Some code I put up on github (HabiSoft),
relating to a paper I wrote on automated medical image
interpretation. This code is to demonstrate some of the
theoretical concepts in the paper, to make it easier for the
reader to follow along at home (or wherever they like).
(11/20/2012 - 1/14/2013).