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A clone of a classic puzzle game (Sokoban) I wrote.This game is of special interest, due to the computational complexity that exists in automatically solving puzzles like this. (2/2/2013 - 2/3/2013).


Some code I put up on github (HabiSoft), relating to a paper I wrote on automated medical image interpretation. This code is to demonstrate some of the theoretical concepts in the paper, to make it easier for the reader to follow along at home (or wherever they like). (11/20/2012 - 1/14/2013).